
Yasumoto Masasuke
- 准教授
- 学位:博士(映像メディア学)
基本情報
所属
- Undergraduate School of Information Science and Technology / Department of Information Media Technology
詳細情報
研究キーワード
- Media Art
研究分野
- Other Other
委員歴
- Journal of Digital Life Editorial board member
受賞
- Asia Digital Art Award FUKUOKA A.I.Art Award Resonant Shifts #2 Sunrise
- The 29th International Conference on Systems Engineering Best Paper Award Visualization of the relationship between the vehicle and its passengers
- ADADA Excellent Presentations RI #1 - Nike: Resonant Irregularities of Winged Victory of Samothrace
- Asia Digital Art and Design Association Best Paper Award CUBISTA - Applying Medical Infromation to Art
- International Workshop on Advanced Image Technology 2018 Best Paper Award VAIR - Mobile VR Shooting without HMD
- IWAIT 2017 Best Paper Award Electric Bow System : Design for VR without HMD
- Mashup Awards 2016 2nd Prize VISTouch AIR
- 19th Media Art festival Entertainment divisio : Jury Selections VISTouch
- GUGEN 2015 Abbalab賞 3rd electric bow
- GUGEN 2015 Good Idea Prize 3rd electric bow
- Mashup Awards 11 Grand Prize
- Open Paak Day #1 Microsoft Prize VISTouch
- Laval Virtual Awards 2015 INTERFACE & MULTIPURPOSE EQUIPMENT VISTouch
- Mashup Awards 10 Excellent Prize VISTouch
- CEDEC 2013 インタラクティブセッション大賞
- Laval Virtual Awards 2013 Prize of 3D Games & Entertainment The Light Shooter
論文
Visualization of the Relationship Between the Vehicle and Its Passengers
Evaluation of the Difference in the Reality of the Bow Device with and Without Arrows
Resonant Irregularities : Consideration of an experimental method for the automatic generation of sculptures beyond human intention
Resonant Irregularities: Sculpture Creation Through Automatic Changes Due to Machine Performance Limits.
Possibility of Using High-Quality Bow Interface in VAIR Field
Physical e-sports in VAIR field system
Shadow Shooter: All-Around Game with e-Yumi 3D.
Visualize medical information using VISTouch technology
Application of Archery to VR Interface
VAIR - Mobile VR shooting without HMD
VAIR Field - Multiple Mobile VR Shooting Sports
Electric bow interface 3D
VIS touch
Shadow shooter: 360-Degree all-around virtual 3D interactive content
Shadow shooter
VIS Touch: Dynamic three-dimensional connection between multiple mobile devices
The electric bow interface
Balance ball interface
Designing a Physically Conscious Work Environment
講演・口頭発表等
- Visualization of the relationship between the vehicle and its passengers
- Evaluation of the Difference in the Reality of the Bow Device With and Without Arrows
- Resonant Irregularities: Sculpture Creation Through Automatic Changes due to Machine Performance Limits
- Possibility of Using High-quality Bow Interface in VAIR Field
- CUBISTA
- Physical e-Sports in VAIR Field system
- Application of Archery to VR Interface
- Visualize Medical Information using VISTouch Technology
- VAIR Field - Multiple Mobile VR Shooting Sports.
- VAIR - Mobile VR Shooting without HMD
- Electric Bow System : Design for VR without HMD
- SAN-SHIKI Electric Bow System:Applying Projection VR to "Game Sport"
- Game Applications of Dynamic and Spatial Connections between Multiple Mobile Devices
- Electric Bow Interface 3D
- Shadow Shooter - All Around Shooter Game with e-Yumi 3D
- VISTouch
担当経験のある科目
- 入門ゼミナールB
- メディアプログラミング基礎(再)
- メディアプログラミング基礎
所属学会
- Journal of Digital Life
- Association for Computing Machinery
- Association for Computing Machinery SIGGRAPH
Works(作品等)
Resonant Shifts #2 Sunrise
RI#1 Nike
Japan Expo 2014
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Inquiries about coverage or research
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