
Yasumoto Masasuke
- 准教授
- 学位:博士(映像メディア学)
基本情報
所属
- Undergraduate School of Information Science and Technology / Department of Information Media Technology
詳細情報
研究キーワード
- Media Art
研究分野
- Other Other
受賞
- Asia Digital Art Award FUKUOKA A.I.Art Award Resonant Shifts #2 Sunrise
- The 29th International Conference on Systems Engineering Best Paper Award Visualization of the relationship between the vehicle and its passengers
- ADADA Excellent Presentations RI #1 - Nike: Resonant Irregularities of Winged Victory of Samothrace
- Asia Digital Art and Design Association Best Paper Award CUBISTA - Applying Medical Infromation to Art
- International Workshop on Advanced Image Technology 2018 Best Paper Award VAIR - Mobile VR Shooting without HMD
- IWAIT 2017 Best Paper Award Electric Bow System : Design for VR without HMD
- Mashup Awards 2016 2nd Prize VISTouch AIR
- 19th Media Art festival Entertainment divisio : Jury Selections VISTouch
- GUGEN 2015 Abbalab賞 3rd electric bow
- GUGEN 2015 Good Idea Prize 3rd electric bow
- Mashup Awards 11 Grand Prize
- Open Paak Day #1 Microsoft Prize VISTouch
- Laval Virtual Awards 2015 INTERFACE & MULTIPURPOSE EQUIPMENT VISTouch
- Mashup Awards 10 Excellent Prize VISTouch
- CEDEC 2013 インタラクティブセッション大賞
- Laval Virtual Awards 2013 Prize of 3D Games & Entertainment The Light Shooter
論文
Evaluation of the Difference in the Reality of the Bow Device with and Without Arrows
Resonant Irregularities : Consideration of an experimental method for the automatic generation of sculptures beyond human intention
Resonant Irregularities: Sculpture Creation Through Automatic Changes Due to Machine Performance Limits.
Possibility of Using High-Quality Bow Interface in VAIR Field
Physical e-sports in VAIR field system
Shadow Shooter: All-Around Game with e-Yumi 3D.
Visualize medical information using VISTouch technology
Application of Archery to VR Interface
VAIR - Mobile VR shooting without HMD
VAIR Field - Multiple Mobile VR Shooting Sports
Electric bow interface 3D
VIS touch
Shadow shooter: 360-Degree all-around virtual 3D interactive content
Shadow shooter
VIS Touch: Dynamic three-dimensional connection between multiple mobile devices
The electric bow interface
Balance ball interface
Designing a Physically Conscious Work Environment
講演・口頭発表等
- Visualization of the relationship between the vehicle and its passengers
- Evaluation of the Difference in the Reality of the Bow Device With and Without Arrows
- Resonant Irregularities: Sculpture Creation Through Automatic Changes due to Machine Performance Limits
- Possibility of Using High-quality Bow Interface in VAIR Field
- CUBISTA
- Physical e-Sports in VAIR Field system
- Application of Archery to VR Interface
- Visualize Medical Information using VISTouch Technology
- VAIR Field - Multiple Mobile VR Shooting Sports.
- VAIR - Mobile VR Shooting without HMD
- Electric Bow System : Design for VR without HMD
- SAN-SHIKI Electric Bow System:Applying Projection VR to "Game Sport"
- Game Applications of Dynamic and Spatial Connections between Multiple Mobile Devices
- Electric Bow Interface 3D
- Shadow Shooter - All Around Shooter Game with e-Yumi 3D
- VISTouch
担当経験のある科目
- 入門ゼミナールB
- メディアプログラミング基礎(再)
- メディアプログラミング基礎
所属学会
- Association for Computing Machinery
- Association for Computing Machinery SIGGRAPH
Works(作品等)
Resonant Shifts #2 Sunrise
RI#1 Nike
Japan Expo 2014
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Inquiries about coverage or research
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